Magical Abilities v2.2
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Magical Abilities v2.2 Li9olo10

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Since every few months or so a few of our old members get the inspiration to revisit their old stomping grounds we have decided to keep PA open as a place to revisit old threads and start new ones devoid of any serious overarching plot or setting. Take this time to start any of those really weird threads you never got to make with old friends and make them now! Just remember to come say hello in the chatbox below or in the discord. Links have been provided in the "Comings and Goings" forum as well as the welcome widget above.

Magical Abilities v2.2

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Post by Mariana Diggory Sat Jul 10, 2010 11:37 pm

There are no perfect characters, and no character has infinitely many powers and abilities with unmatched magical potential. At least not on PA that is. That is why, you will have to apply here to use specific abilities! Some of these abilities are canon, while others are made to suit PA.

You don’t have to register for all abilities of course, only special ones. Here are a list of abilities you can use whenever you want as long as you meet the requirements.

Now before I list old and new abilities some necessary changes were made so it would be more easier to track you all.

There have been listed levels for each ability. Three levels to be more specific: Beginner, Average and Advanced level. In theory you should know what level you are though if I consider you are inappropriate for one of the abilities I can always reject your application.
Beginner level is made for NEWT students. It resembles all people who do have this ability, but are not still able to control it which in simple words means they are still beginners with it.
Average level means you can control your ability better, but you didn't still manage to use all aspects on it and still sometimes have problems with controlling it.
Advanced level resembles all people that absolutely in every occasion they wish can handle this ability which is characteristic of rather experienced wizards and witches.

Now without further explanations here is the list of old and some new abilities that have been added. Wandless magic has now been put into few categories for lower tier members while the actual all powerful ability is available only for upper tiers.

NON-SPECIAL ABILITIES


Nonverbal Magic – Nonverbal Magic is taught at Defense against the Dark arts to students at year seven.

Occlumency– The ability to prevent someone from reading your mind and controlling your thoughts. Lack of compassion makes for a better Occlumens – Draco, Snape. Occlumency can be learned at any Year 6 or higher by appointment with Headmaster Majere,

Apparation – Apparation is the ability to move from one place to another in seconds, sort of like teleporting. Apparation is learnt at sixth year at Hogwarts. All sixth years and above therefore have this ability. Remember,you cannot Apparate at Hogwarts.

The other abilities you have to apply for below. Remember, yellow abilities are up for grabs. Orange are uncommon, while you probably won’t get red unless you provide a good description and it suits your characters personality. For example: A death eater won’t get speak to animals, while a Order member won’t get parseltongue.

LEARNED ABILITIES

Leglimency – the act of invading somebody’s mind in order to control him/her or read their thoughts. It is considered a dark act and isn’t done by good wizards, it is difficult art as well and only people who have taken advanced education at Hogwarts are able to do this. (NEWT’s and Graduates)

Wandless Magic – some wizards have mastered the art of magic so well they are able to use magic without their wands. Of course, magic is much harder to use and weaker in power without the wand. This is considered a very difficult ability to learn. (Graduates).

Healing is the ability of healing people without the use of wand or potions. Ofcourse no one can heal dead people or injuries that can't be healed like injuries made from Sectumsempra spell for example. Healing process requires only a few moments. (Professional Healers).

Invisibility is the ability of one becoming invisible without the use of wand at the time he needs it and at the place he needs it. Effect lasts as long as its user requires it while he is in condition to control it.

Mind Control is a process in which a group or an individual “systematically” use manipulative methods to persuade others to conform to the wishes of the manipulator. (Advanced DEs)

Memory manipulation is the ability of manipulating person's memories, including projecting lost memories for one to re-experience. This is either used in healing purposes or by Dark Wizards. (Advanced Graduates).

Telepathy is transfer of information on thoughts or feelings between individuals by meaning other then the five senses.

Flying – Possibly the most difficult of abilities to learn, flying is the ability to fly without the use of a broomstick. This is also considered a difficult ability to learn. Flying for even one hour is very difficult. (Graduates).

Animagus – Some wizards are able to transform themselves into an animal. Any wizard can do this, although it is quite difficult to learn.

INHERITED ABILITIES:

Parseltongue – The ability to speak to snakes and therefore command them. This is considered a dark ability.

Speaking to Animals – The ability to speak to creatures (not magical) and communicate and even befriend them.

Metamorphagus – The ability to change appearance at will.

Telekenisis –Some wizards have the ability to move things without using hands or wands. Of course, they can only move small objects.

Seer – Seers can see into the future and predict certain events. There are two types of seers, short term and long term. Short term seers can predict things which will happen in a few days or weeks time, but in a blurry and confused way. Long term seers can see a more vivid image, but are unable to tell what time it will happen. They can also only predict major events.

Empathyis ability to share another being's feelings and emotions. This ability can either be inherited or transferred from one wizard to another where ofcourse the original owner stays without it. No one can transfer this ability without approval of its original owner.

Astral Projection is ability to willingly shed your body safely (no one can steal it). It's very easy to get back because your soul is bound to your body.

Fill in the form below if you want an ability.
Code:
[b]Name:[/b]
[b]Age:[/b]
[b]Ability Desired:[/b]
[b]How your character got this ability:[/b]

LIST HAS BEEN RESTARTED!
KEEP AN EYE YOUR PM BOX!
YOU CAN CONFIRM ONES YOU ACTUALLY HAVE
OR CHANGE THEM FOR SOME OTHERS!!


From now on you send apps using PMs to me!
Metamprphagus, Animagus and Wandless Magic are locked untill i recieve all confirmations! Very Happy


Last edited by Mariana Diggory on Sat Jul 10, 2010 11:55 pm; edited 1 time in total
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Magical Abilities v2.2 Empty Re: Magical Abilities v2.2

Post by Mariana Diggory Sat Jul 10, 2010 11:42 pm

APPROVED ABILITTIES:

Mariana Diggory (Animagus, Empathy) - Begginer Level
Jess Potter (Wandless Magic, Seer, Legilimency, Flying) - Advanced Level
Matt Lestrange (Talking to Animals & Leglimency)-Advanced Level
Sophia Lestrange (Animagus, Leglimency, Talking to Animals) - Begginer Level
Elijah Krum (Parseltongue, Animagus) - Begginer Level
Zakkary Blood (Legilimency, Speaking to Animals) - Begginer Level
Ne'Os Emof (Flying, Mind Control) - Average Level
Andrew Thompson (Invisibility) - Begginer Level
William Winston McCoy (Legilimency) - Advanced Level
Jamie Propget (Legilimency, Animagus) - Begginer Level
Khaat Lupin (Seer, Wandless Magic, Healing) - Advanced Level
Robert Lupin (Wandless Magic, Healing, Leglimency) - Advanced Level
Katherine Lupin (Seer, Talking to Animals, Wandless Magic) - Advanced Level
Brian Quinn (Wandless Magic, Healing, Leglimency) - Advanced Level
Andrew Diamond (Talking to Animals, Leglimens, Telekenisis) - Begginer Level
Gabrielle Delacour (Legilimency, Wandless Magic) - Advanced Level
Odette Phoenix (Speaking to Animals) - Begginer Level
Sandra Archer (Memory Manipulation, Legilimency) - Advanced Level
Keith Nicholas (Metamorphagus) - Begginer Level
Lucius Malfoy (Legilimency) - Advanced Level
Alice Taylor (Parseltongue, Legilimency) - Begginer Level
Abbey Dawn (Telekenesis) - Begginer Level
Keera Mast (Wandless Magic) - Advanced Level
Nerezza Ferucio (Metamorphagus, Legilimency) - Advanced Level
Rhea Blacque (Legilimency) - Advanced Level
Brienne Ravenquist (Seer) - Begginer Level
Nikki Granger (Speaking to animals) - Begginer Level
Jaquellene "Jack" Dyllan (Telepathy) - Begginer Level
Daniel Joshua Cethin (Speaking to Animals) - Average Level
Catalina Jameson (Legilimency) - Begginer Level
Miseria Manson - Lupin (Telekenisis) - Begginer Level


Last edited by Mariana Diggory on Sun Aug 15, 2010 10:04 pm; edited 4 times in total
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Magical Abilities v2.2 Empty Re: Magical Abilities v2.2

Post by Mariana Diggory Sat Jul 10, 2010 11:46 pm

EXAMPLE FOR THOSE WHO DON'T UNDERSTAND MY NEW LEVEL SYSTEM:

Name: Jaquellene "Jack" Dyllan
Level/Age: Begginer Level
Ability desired: Telepathy
How your character got this ability: Jack is a person who is always in need of telling people what she is thinking, seeing as she is always in trouble and trying to get excuses to her co-conspirators. Someone jokingly suggested after she received detention for a prank, someone jokingly suggested she learn telepathy. The next few weeks were, of course, dedicated to reading everything she could on the subject; studying the theory, the application, etc. She tried with all her might, but during a tough spot, she was able to communicate to one of her friends the plan to escape. It came to a surprise to her, seeing as this had been the one time she really had not been trying to. The only time it ever seems to work is when she is not attempting it. Now she is trying to work on gaining some level of control over it.


NO ONE POSTS HERE!!
SEND APPLICATION USING PM DIRECTLY TO ME!!
Mariana Diggory
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