Magical artifacts!
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Magical artifacts! Li9olo10

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Magical artifacts!

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Magical artifacts! Empty Magical artifacts!

Post by Mariana Diggory Wed Jan 27, 2010 1:12 pm

!!ONLY ONE ITEM PER PERSON!!

Item Name:
Item type: (what is it? watch sword ect..)
How it was made:
How you came into contact with it:
(if you made it yourself put N/A)
Magical abilities: (must have good effects and bad i.e. the pros and cons of the item)
Roleplay sample: (Please use the item in Harry potter context so we know it fits. Also how you came into contact with it and if you created it how so.)

Items will go through great scrutiny to be approved...

PLEASE USE THE CODE!!!
Code:
[b]Item Name:[/b]
[b]Item type:[/b] (what is it watch sword ect..)
[b]How it was made:[/b]
[b]How you came into contact with it:[/b] (if you made it yourself put N/A)
[b]Magical abilities:[/b] (must have good effects and bad)
[b]Roleplay sample:[/b] (Please use the item in Harry potter context so we know it fits)

Approved Items

KEITH NICHOLAS
Item Name: Unknown (Keith calls it The Watch)
Item type: Watch
How it was made: built from some silver on the full moon (cause everyone knows the full moon is special lol) and infused with a variety of charms by several wizards at once.
How you came into contact with it: Keith's dad bought it from a muggle flea market where it was on display as a useless decoration. He sensed some latent magical energy and bought it, giving to Keith shortly after he was born.
Magical abilities: The watch, which has appeared to be broken since before Keith received it, has been lighting up and spinning wildly since Keith brought it to Hogwarts. That's all he knows right now, but the actual description is below.
The watch actually has an odd assortment of uses, a "magical swiss army knife" you could say. It lights up and spins wildly when in contact with a thick magical residue*. It also has the ability to sense powerful magical abilities and emotions, though Keith has not yet worked out that function yet. Finally, it has the ability to tap into very deep wells of magical residue and replay the scenes out (For example, Keith might be able to actually watch the very first DA meeting, with so many spells and excitement and nervousness running so high, of course he would have to be in the room of requirement) However Keith can't make it do this yet.
Ill effects include dizziness, mood swings (the watch might affect his moods depending on what it's sensing) confusion, tiredness. The symptoms will get more acute as he learns to access other functions, though he can stop them b not using the watch (right now he can only do that by taking it off)
Roleplay sample: Keith shook his head, grimacing. The headaches were getting worse, and more frequent, and now he was even having mood swings. Is this puberty? He thought to himself. 'Cause I don't think the voice change is worth it. He stumbled bit, sitting down on a bench and putting his head in his hands. It was then that he noticed the watch. It was spinning wildly, and giving off a pulsing, blue glow. He stared at it. Weird. He looked at it intensely, and suddenly a voice shot through his head. I love you too Sam!
*magical residue: When a spell is cast, it leaves an imprint which fades in time, the speed depending on several factors. (mainly the strength of the spell, the intensity of the situation, etc. etc.) In a place thick with magical history (Hogwarts especially) intense magical residue is almost everywhere.

Spoiler:
KHAAT LUPIN
Item Name: Lupin family necklace
Item Type:mysterious green sparkling stone about the size of a dime, mounted in an equally unusual silver setting
How it was made: made by Nicolas Flammel when Khaat's mother was pregnant with Khaat
How you came into contact with it: Put on Khaat's at birth by Remus Lupin who enchanted it so that it could not be removed except by himself.
Magical abilities: necklace protects the wearer both from changing into a werewolf and from being killed by a werewolf. since Khaat has never been able to remove it, she does not know if she is a werewolf or not, but it also kept her from being harmed by her uncle when he was in werewolf state. It used to alert Remus if Khaat was in danger and allow her to call for him by clutching it in her right hand and calling for him. This also allowed him the ability to find her at will, whether Khaat wanted to be found or not. Once Remus died, Khaat felt she had no real reason for wearing it anymore except that it reminds her of him. She does not realize fully yet that it still protects her from being killed by a werewolf. the stone, however does not protect her from injury by one. The necklace does not have any sort of clasp or catch in the chain to allow Khaat to even try to remove it. The necklace's energies come from sunlight, in order to counteract the effects that are generated by the moonlight connection to a werewolf. this requires the user to spend at least an hour outside in natural light every 24 hours before it begins pulling on the wearer's own lifeforce for its energies. That's why Khaat's family has always strongly encouraged her to be outside as much as possible. Each day without sunlight diminishes the wearer's lifeforce by 10% of its total capacity, therefore making its use fatal in a maximum of 10 days without natural light.
Roleplay sample: It had been a late meeting at Hogwarts about the alumni society. Khaat walked in the autumn darkness across the grounds towards the waiting carriage that would return her to where she parked her muggle car. She was preoccupied with the society's plans for a Halloween ball when she heard an odd noise in the woods. She left the path to step into the woods and didn't get far when she saw a silouette of a werewolf against the moonlight. It saw her and charged at her, when her green necklace shot a beam of bright green light towards the creature. It howled in surprise and anger, turned and dashed deeper into the woods.


JAMES WAKE
Item Name: Cerebus 953 Class A. Item code 40014. Subject: J
Item type: An Alchemic arm
How it was made: An alchemic arm can be made using various methods, each one dependent on the arm's purpose. It is quite simply to create a whole new arm for a person, but James' Alchemic Arm is very different. It was made as a container for souls. Souls are considered to be the Gold Standard in Alchemy. A soul can be deconstructed and reconstructed into anything, in a sense. It also illegal to utilize souls in Alchemic experiments.
Of course, scientists do not usually really care about what is legal.
The Cerebus 953 is the result of Alan Wake's constant work on the Philosipher's Stone. Despite owning one himself, Mr. Wake does not truly understand the complexities of the Stone and the Soul. In order to experiment further, The Head of Alchemy utilized the souls of prisoners from Azkaban, with permission. Using those souls, he created the alchemic arm. It bears the appearance of a bronze, organic wood, that moves alot like a real arm.
How you came into contact with it: It was given to James because it bore no use in a branch with little to no funding. And James needed an arm. Alan could only oblige.
Magical abilities:
Good:
-Can mutate with clear alchemic patterns. Removes need to use alchemic circle as long as the circle is clear in the users head.
-Hand functions as a grappling hook. Good for reaching that cookie jar your uncle hides on the top shelf.
Bad:
-Requires a lot of alchemic expertise in order to be used. If used improperly, it could alchemize the person's actual body. Alchemizing a body is one of the taboos of Alchemy, and involves the destruction of the particles of a human body.
-Being connected to so many different souls can cause one lose their sanity. Scratch that- James' mind has been melding with the minds of murderers since the day he received the arm. He may keep some shred of himself, but soon he may be sharing memories with Azkaban's finest. Or should I say worst?
-The alchemic arm can control itself. It's a VERY annoying procedure- the arm will utilize everything it has to protect itself, and it's carrier.
-The energy used by the alchemic arm comes from the host. In other words, whatever calories James will gain will be used to move the arm. The exchange rate causes him to eat A LOT.
Roleplay sample: "Hey James. Let's play a game."
"Ok, what?"
"Guess how old I am?"
"I dunno. 20?"
"Nope... guess again..."

Ace woke up on his seventh birthday, in the mood for some Ice Cream. He got out of his bed, his pajamas loosely shaking with each footstep. The arm was weighing him down again. He grunted as he pulled at his right arm, his gait lurching with each step. He stumbled and fell, groaning as he pushed himself onto his two feet. He looked around to see if he'd woken up after Alan made breakfast. According to the clock he had alchemized himself (first experiment), it was 6:02 AM. In reality, it was probably 7:34. The time was off by a good hour and a half. James made a mental note to himself- fix the darn clock. He stumbled to the ground again. Ace grumbled. Alan was not awake, and breakfast wasn't even ready. There was nothing waiting beyond the door. So, James sat back on his rear, and rested the heavy arm on his lap.
He decided to fix his clock first. He raised arm using his real arm, and aimed at the watch. His aim was pretty bad, but he missed with the first three shots regardless. His alchemic hand finally wrapped itself around the clock, pulling it off the table and down on the ground in front of him. It clattered as James placed his real palm on his fake palm. Now he need the image of the alchemic circle he needed. He had trouble with focusing.
How old am I?
But he calculated the perfect circle for the job. He quickly clapped his hand (though lifting the alchemic arm left him haggard and dog-tired) and planted them firmly on the wooden floor.
The alchemy was almost instantaneous, but before Ace's eyes, the clock was deformed and reformed in a slow, agonizing, calculated parts. The clock had been reformed, and was ticking away the time.
James couldn't be more tired.
Alan knocked on Ace's door at nine. Hearing no response, he cracked the door open. The boy was asleep on the ground, wearing his over-sized pajamas. Beside him was a clock. Alan did not bother boy, but knelt down and picked up the clock. Beneath it, the ground was indented, as if suggesting that the wood had been used to...
Alan looked at the clock. It read 10:32. Pm. He sighed. "And just when I finally fixed it too..." He looked down once more at the boy, sleeping peacefully. He shook his hand and clapped his own two hands. The clock in his hands alchemized. Only this time, he added an adjustment key to the back.
"Come on Ace, tell me my age."
"I don't know..."
"Really now? That's dissappointing. You were always so... promising."
"Then how old are you?"
"Haven't you guessed yet? Today I'm..."

DANNY THOMPSON
Item Name: The Siren
Item type: a Baretta 93R automatic pistol
How it was made: It was made when the muggles in Britain and Italy had started to notice the wizarding government more and more after the rise and fall of Lord Voldemort. Rouge wizards and reknowned scientists had gathered together to make certain guns enchanted to allow soldiers to always have their guns with them and allow different properties such as regeneration and invisibility. This gun was the first ever made and was made back in 2017 after the notable rise of power of Voldemort.
How you came into contact with it: Danny had heard rumors of muggle weapons that would be powerful enough to wipe out the wizarding exsitence and he decided to investigate. Late one night, he had infiltated the NATO HQ and found the blueprints for a weapon such as this. Later, he went to Afgahnistan where 'Project: Scorpio' was in production. Going in, guns a blazing, Danny managed to obtain the gun that also caused a huge backfire on the production of these kind of weapons.
Magical abilities:
Good:
*Heals slight wounds
*Infinite ammunition
*Bullets can curve
*Wearer can become invisible on will.
*The gun is silenced.
Bad:
*The healing causes immense pain and brusing on the place.
*Invisibility lasts on ly 30 seconds and causes immense burning afterwords.
*Always in your pocket
*When bullets make contact, a large metallic sound is heard.
*If used too much, it overheats
Roleplay sample: Danny walked along the grounds of Hogwarts wishing that his 93R would just go away. It had always been in his pocket ever since he first grabbed it and it was like a drug addict. It always needed someone to cling to. It was difficult since eerytime he went somewhere, it was always in his left or right pocket. Even if he wasnt wearing pants, it clung to him like a magnet. No wonder it was a prototype. He still walked and saw something happening in the forest. Curiously, Danny strolled further until he saw something feeding on...what was that? A horse or something? It couldnt have been a unicorn since it had no horn. Nervously, Danny pulled out the pistol and got closer. As he made his way further, the figure seemed to notice him. "What are you?" Danny asked aiming down the sights.
It didn't answer yet it sure as hell didnt look human. It moved away slowly and melted into the woods silently. Oooookay. He ran over to the horse and saw that it was still alive! Quickly, Danny used the syringe below the barrel and fluid suddenly appeared. He inject the serum into the wound itself and it moaned in pain. And almost as quick as that, it sewed itself up back together again and toke off. DAnny still wondered what it was and shouldve shot it.

GARULIA SLITHER
Item Name: Band of Maliac
Item type: bracelet
How it was made: There was a great king once named Maliac, who happened to be a wizard and a paranoid inventor. Bad combo. He made a bracelet one day that made him invisible out of the hardest metal he could find, then enchanted it with powerful magic, as he was the best of his day, and maybe the best of all time, so the effects can't wear off, and made it so it would do damage to anyone without his blood...
How you came into contact with it: Garulia happened to be walking through a forest when a small man wearing a bracelet appeared in front of him and thrust the bracelet at him, then ran off. The man had been very old. When Gar looked down, he saw that he also had a note that read:
Dear Whoever Gets This:
This is the Band of Maliac, who was a great king. I am his descendant and will die soon. I have no children. You seemed like a worthy man, so keep it and use it well.
After a little usage, he found all its abilities...
Magical abilities: Good: It cannot break.
It can make the wearer invisible and able to stick to surfaces.
Always in pocket/
Bad: When you take it off, your hand is numb and useless for about an hour.
Invisibility lasts for one hour and if you use it passed the one hour the bracelet goes back to your pocket and your entire arm goes numb and useless and hurts for thirty minutes.
Roleplay sample: Garulia ran up the tree. Men were chasing him like mad. Throwing down a stunning spell, he scurried through the branches. [i]It's now or never,
he thought to himself, slipping the Band on and turning himself invisible, hiding in the tree, staying absolutely still. Looking at his hand, startled, he held back a gasp. He had no clue of its powers, and this was very useful.
As soon as the people went passed, he began to go through the trees quietly...Then his hand slipped. He closed his eyes, ready for death when...he didn't fall. Looking up, he saw his hand sticking to the branch. He pulled himself up and experimented. This thing was controllable!
Grinning to himself, Garulia left.

Katherine Lupin
Item Name:Dumbledore's Pensieve
Item type: (what is it watch sword ect..) Pensieve
How it was made:unknown
How you came into contact with it: (if you made it yourself put N/A) Pensieve was specifically left to Katherine in Dumbledore's last will and requests because she was a member of the OotP, and Dumbledore specifically wanted a seer who would understand the information in the pensieve and what it would mean to the future of the wizarding world, a seer who would know how to use it in, as he believed, the proper way. Katherine knew Dumbledore when she joined the original OotP while she was dating Remus, prior to dating Robert Lupin--while they were all students at Hogwarts. Being the headmaster, Dumbledore was often informed on which students were excelling and in which subjects. However, Dumbledore became acutely and directly aware of Katherine's exceptional skills as a seer during her time participating in the Order.

Katherine stopped participating in Order activities when, after graduating Hogwarts and marrying Robert, she became pregnant with Khaat. However, over the years, she and Dumbledore remained friends, and they met and talked together several times, particularly during the Harry Potter days, as he continued to seek out and use as many friends and allies as he could think of to help him try to defeat the Dark Lord. He believed that her seer's insights might help give the Order an advantage over the Dark Lord, but what little information she was able to give him did not prove to be enough to be signficantly helpful to him in the end.

Magical abilities: (Pensieve stored Albus Dumbledore's memories, as many as he put into the pensieve. The information is invaluable to those who know how to access it and use it. However, those thoughts are limited as to not only which memories he stored in the pensieve but sometimes are incomplete and sometimes not of as much benefit as Dumbledore intended them to be. Katherine also has the ability to store her own memories in the pensieve. They are distinguised frrom Dumbledore's because his memory "threads" show up as blue in the pensieve, and hers show up as violet threads in the same pensieve.

Roleplay sample: After her meeting with Jess Potter about the current state of affairs with the Order, Katherine felt that there was something nagging at her. Something she could not place. She sat, with a cup of cinnamon tea, for the better part of an hour, but when her thoughts would not clear, she went to her sitting room and opened the secret door that hid Dumbledore's pensieve behind a bookcase. She waved her hand over the waters, and as she did, she saw a blue thread rise up in the stone bowl. She concentrated on that thread and saw, from Dumbledore's perspective, a conversation he had had with the original members of the Order and his thoughts about what he believed the purpose for the Order shoudl be, along with some very specific foreboding cautions about it and how they would need to always worry about keeping the members safe. She wondered how much of their future he had actually seen after all, and if what she had seen would be of any use to Jess Potter and the current Order members at all.


Item Name:Staff of death
Item type:staff
How it was made:It was created by a cloaked figure the figure told him to use it well for it was the last gift death would grant for a long time. While Faelan dose not know how it was made. But deep in the depths of a shrine to death. The figure knew this would be the last atrocity against nature he would preform in a long time. The figure took a ordinary staff and placed a very powerful wand into a hollow spot in the staff. He then took the body of a child and reanimated it the figure then killed it using the soul to power the staff. The figure then took a metamourphmagus and killed her using her soul staff to make it change apearence.
How you came into contact with it: Late one night in a empty pub in Dublin a figure wearing robes that hid his face appeared. The room turned icy cold. when the figure spoke it was a voice that appeared from everywhere and sounded like hundreds of people were talking. The figure told him that this staff would serve him as Faelan now served the figure.
Magical abilities:
pros::
- can use just as effectively as a wand but improves all dark magic.
- changes appearance at the equip-ties will.
Cons:
- weakens the user
- cant hide because of its size and is difficult to move around quickly with it,
- Users cant be half breed. (Death dosent want vampires using his stuff anymore)
(must have good effects and bad)
Roleplay sample: Faelan watched the castle from the trees in the forbbiden forest the Staff had a appearance of black walking stick. he heard a twig break and looked around just in tim to block a stunning spell. He could see the auror hidden in the trees. He banged the staff onto the ground creating the dirt around the staff to move out of the way as a green jet of light flew to the auror killing him instantly. Faelan smiled to himself on auror down many more to go to getting his revenge


GODRIC DELK MALFOY
Item Name: The Serpent's Eye
Item type: Contact Lenses
How it was made: Godric, in his quest for better understanding of his friend, Gift the white Egytian Asp, labored for two years trying to find a way to see through the snake's eyes. After finding a tome, the same tome he had found the potion for flight in, he set to work. After another year, he finaly had the complex mix of potions and charms that were required. The only tihing he was missing was a focus for the dark enchantment. He went out looking for the perfect object, and surprisingly, found it in Muggle London. A pair of violet 'Snake eye' decrotive contacts. Taking these home, he place them in the couldron. After four days, the potion reduced to where the only thing left was the contacts. After placing the charm on them as well, the potion would never were off. How ever, it was not as Godric had anticipated.
How you came into contact with it: (if you made it yourself put N/A) N/A
Magical abilities:
Good:
- Can hypnoticaly paralyze an enemy
- Can allow the user to see through any snake's eyes
- Can allow the user to sense vibrations like a snake
Bad:
- the paralisis only works if the user can maintain eye contact. Blinking does not break the spell, but an object getting in the way, even a small one, will break the spell imeaditly, spell only lasts for two posts by the victim.
- The human can not act with his own body, and must keep concentration or he will be forced back into the reality of what his own eyes see.
- Strong vibrations will disoranite the user.
- only one power can be active at any point in time.
Roleplay sample:
Godric waited in the shadows. His sight was at floor level. He knew that his prey would happen on his body soon. He disconnected with his pet snake, returning instantly to his own perception of reality. It was time to strike. As the guard in front of the minister walked passed him, Godric readied his next power. His eyes became liquid pools of living ameythist. The Minister of Magic followed quickly behind the gaurd, and right into Godric's well placed trap. As he walked out from the other corner, his eyes found the Minister's. Quickly the MoM was paralized. His eyes meeting Godric's dead on. The gaurd screemed as an Egytian Asp struck him. Injecting the guard with venom and quickly paralyzing him as well. As the minister's mind started unfogging, the Asp had coiled around his leg. Making sure that if he so much as twitched, he would drop like a sack of rocks.

Minister, I would like you to give me the password to the cells of Azkaban. And if you don't, well lets just say your family will miss you very much. The minister's face went white. Godric shut down the hypnotic eyes, and let himself feel the vibrations around him. This was his biggest mistake. There was to much going on. To much vibration. His whole world was in chaos. At this instant, he couldn't make out what was up, down, left or right. The minister took the sudden opprotunity to make a quick getaway, stupifying the Asp, and running. The entire time calling for gaurds. Moments later, Godric was throwing himself out a fifth story window, and makeing a narrow escape.


Mariana Diggory
em Name:Crest of Enlighting
Item type: Golden Necklace (Locket)

How it was made:It was forged by Mariana's grand grand grandpa some three hundred years more or less.It was forged to be family heritage through direct male line of Diggories that was enchanted to be ownership of a Diggory that would keep family traditions as they were.Dae was supposed to get it,but he stepped here and back too many times so only person left to inherit it was Mariana. Each generation of Diggories (Amos,Cedric,Peter as last) had added a couple of new modifications to the crest though it always stayed unique for his use that had a purpose.

How you came into contact with it: Didn't come yet.But Harry was supposed to give it to Mariana when she would graduate though he died before he had time.He passed it to Gabrielle that was going to give it to Mariana when the time is right.

Magical abilities:
His main purpose is helping its owner make decisions.It can project images of what might happen in case its owner decided to do one or other thing.It's mainly projected through emotions though in time owner learns how to control it.It mainly projects our doubts, fears though it can't send you back through time or send you in the future.The images are not always certain.They change like visions when we make decisions so it's unstable.The only one who can touch it with his/her hand is its truthful owner.Otherwise it slips through fingers.It can also project us through the present in meaning it got charactertsitcs of the port key though it basiclly isn't one. It's biggest weakness is it can be easly destroyed with a sword or anything sharp enough.

Roleplay sample: 14 year old Cedric sat in the great hall listening to annoucements that was just made about the Triwizzard tournament.The idea of participating attracted him and scared him at same time.Dumbledore was speaking and speaking.Finally when it was done he hurried towards the dark corner of the dungeons.He walked nervously for at least half an hour thinking of what to do.His golden locket was swinging on his chest.

Suddenly he felt like he was drawn out of his body.He was floating in the darkness and landed at the wet grass by the quiditch stadium and something that looked like a labyrinth. "Where did you bring me you louzy locket?" he cursed,but no one could hear him.Suddenly out of the maze came out Cedric with a triwizzard cup followed by Harry Potter. The crowd gone wild as everyone was yelling "DIGGORY DIGGORY!!!".He looked at the scene making the tight decision he would apply for the tournament.Locket got him back to reality as he fell on the floor and stood up returning to the great hall.Everyone was still eating.Suddenly on the door entered Alasor Moody (what they thought was Moody) grumping taking something that looked disgusting out of his pocket and drinking it...


MATTHEW LESTRANGE
Item Name:Sirius Black's wand
Item type:Wand
How it was made:
Sirius Black bought it when he was younger
How you came into contact with it:
Matt was exploring the Department of Mysteries and found it behind the veil where Sirius had fallen through. He wondered why nobody had picked it up.
Magical abilities:
Ummmm....
-Belonged to Sirius Black
-Hasn't figured out how to master it yet
Roleplay sample:
Matt pulled out Sirius's wand and shot a spell at Emof....


Last edited by Mariana Diggory on Sat Apr 03, 2010 2:04 am; edited 3 times in total
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Magical artifacts! Empty Re: Magical artifacts!

Post by Katherine Lupin Mon Feb 01, 2010 1:23 am

Item Name:Dumbledore's Pensieve
Item type: (what is it watch sword ect..) Pensieve
How it was made:unknown
How you came into contact with it: (if you made it yourself put N/A) Pensieve was specifically left to Katherine in Dumbledore's last will and requests because she was a member of the OotP, and Dumbledore specifically wanted a seer who would understand the information in the pensieve and what it would mean to the future of the wizarding world, a seer who would know how to use it in, as he believed, the proper way. Katherine knew Dumbledore when she joined the original OotP while she was dating Remus, prior to dating Robert Lupin--while they were all students at Hogwarts. Being the headmaster, Dumbledore was often informed on which students were excelling and in which subjects. However, Dumbledore became acutely and directly aware of Katherine's exceptional skills as a seer during her time participating in the Order.

Katherine stopped participating in Order activities when, after graduating Hogwarts and marrying Robert, she became pregnant with Khaat. However, over the years, she and Dumbledore remained friends, and they met and talked together several times, particularly during the Harry Potter days, as he continued to seek out and use as many friends and allies as he could think of to help him try to defeat the Dark Lord. He believed that her seer's insights might help give the Order an advantage over the Dark Lord, but what little information she was able to give him did not prove to be enough to be signficantly helpful to him in the end.

Magical abilities: (Pensieve stored Albus Dumbledore's memories, as many as he put into the pensieve. The information is invaluable to those who know how to access it and use it. However, those thoughts are limited as to not only which memories he stored in the pensieve but sometimes are incomplete and sometimes not of as much benefit as Dumbledore intended them to be. Katherine also has the ability to store her own memories in the pensieve. They are distinguised frrom Dumbledore's because his memory "threads" show up as blue in the pensieve, and hers show up as violet threads in the same pensieve.

Roleplay sample: After her meeting with Jess Potter about the current state of affairs with the Order, Katherine felt that there was something nagging at her. Something she could not place. She sat, with a cup of cinnamon tea, for the better part of an hour, but when her thoughts would not clear, she went to her sitting room and opened the secret door that hid Dumbledore's pensieve behind a bookcase. She waved her hand over the waters, and as she did, she saw a blue thread rise up in the stone bowl. She concentrated on that thread and saw, from Dumbledore's perspective, a conversation he had had with the original members of the Order and his thoughts about what he believed the purpose for the Order shoudl be, along with some very specific foreboding cautions about it and how they would need to always worry about keeping the members safe. She wondered how much of their future he had actually seen after all, and if what she had seen would be of any use to Jess Potter and the current Order members at all.


Last edited by Katherine Lupin on Tue Feb 02, 2010 1:08 am; edited 1 time in total
Katherine Lupin
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Graduate
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Post by Matthew Lestrange Mon Feb 01, 2010 3:21 am

I don't know if that's a good Item.....If you don't mind specifically telling how you knew Dumbledore?

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Post by Katherine Lupin Tue Feb 02, 2010 1:09 am

I tried to edit this to make it more clear, but I do understand your reluctance at this object.
Katherine Lupin
Katherine Lupin
Graduate
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Post by Matthew Lestrange Tue Feb 02, 2010 2:01 am

Alrighty....I'll accept it....

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Matthew Lestrange
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Post by Khaat Lupin Tue Feb 02, 2010 2:11 am

Thank you!

k.
Khaat Lupin
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Post by Faelan Welty Tue Feb 02, 2010 2:20 am

Item Name:Staff of death
Item type:staff
How it was made:It was created by a cloaked figure the figure told him to use it well for it was the last gift death would grant for a long time. While Faelan dose not know how it was made. But deep in the depths of a shrine to death. The figure knew this would be the last atrocity against nature he would preform in a long time. The figure took a ordinary staff and placed a very powerful wand into a hollow spot in the staff. He then took the body of a child and reanimated it the figure then killed it using the soul to power the staff. The figure then took a metamourphmagus and killed her using her soul staff to make it change apearence.
How you came into contact with it: Late one night in a empty pub in Dublin a figure wearing robes that hid his face appeared. The room turned icy cold. when the figure spoke it was a voice that appeared from everywhere and sounded like hundreds of people were talking. The figure told him that this staff would serve him as Faelan now served the figure.
Magical abilities:
pros::
- can use just as effectively as a wand but improves all dark magic.
- changes appearance at the equip-ties will.
Cons:
- weakens the user
- cant hide because of its size and is difficult to move around quickly with it,
- Users cant be half breed. (Death dosent want vampires using his stuff anymore)
(must have good effects and bad)
Roleplay sample: Faelan watched the castle from the trees in the forbbiden forest the Staff had a appearance of black walking stick. he heard a twig break and looked around just in tim to block a stunning spell. He could see the auror hidden in the trees. He banged the staff onto the ground creating the dirt around the staff to move out of the way as a green jet of light flew to the auror killing him instantly. Faelan smiled to himself on auror down many more to go to getting his revenge


Last edited by Faelan Welty on Tue Feb 02, 2010 2:48 am; edited 1 time in total
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Post by Matthew Lestrange Tue Feb 02, 2010 2:34 am

Alright if this is a death item....
More, How it was made, RP example, more how you came into contact....
You gotta work for it Emof xD

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Post by Faelan Welty Tue Feb 02, 2010 2:49 am

edited
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Post by Matthew Lestrange Wed Feb 03, 2010 12:55 am

Fine Ne'os, accepted!

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