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LOVEGOOD, Clementine Acacia

on Fri Jul 10, 2015 7:31 pm


CLEMENTINE LOVEGOOD
______________________________________________________________________________________

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INTRODUCTION
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FULL NAME: Clementine Acacia Lovegood

NICKNAMES: Clem, Clemmie, Minty, Teeny, Tina, Mina, Clea, Em, Emmy, Lemmy, Tiny. Everyone tries to come up with their own – there doesn’t seem to be a single one that sticks more than the others.

AGE: Seventeen, February 5th, Going into Seventh Year

ALLEGIANCE:
Politically Neutral, Supports Order

Lovegood Family
Scamander Family
Weasley Family
Potter Family
Longbottom Family
Etc.

Ravenclaw House
Ravenclaw Quidditch Team
Chudley Cannons

HOGWARTS HOUSE: Ravenclaw, Hufflepuff

CLASSES: Charms and Potions

WAND: Cedar with Reed inlays, Augurey Tail Feather, 10”, Swishy

PLAY BY: Lily Loveless



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APPEARANCE
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HAIR COLOUR: Pure blonde, almost appears white in certain lights

EYE COLOUR: A strikingly light, smoky blue

COMPARATIVE HEIGHT: 5’ 6”

BODY BUILD: Noticeably slender

GENERAL APPEARANCE: Pixie, Nymph, Fairy, Siren.. There’s something in Clementine’s appearance that evokes a description of otherworldliness. She has a starling combination of porcelain skin and icy blonde hair, making her appear nearly ghostlike in the evenings. Clementine is transparent. Due to her spindly figure, her bones appear to jut out in many places, giving the viewer clear contours of her skeleton. Blue veins run close to the surface of her wrists, thighs, and hips, giving a small reminder of the life that is pumping through her pale form. This shade is picked up again in her bright eyes, which range from a smoky gray to an almost electric light blue depending on her surroundings.

Clementine has a tattoo of the constellation Aquarius done in blacklight ink on her forearm. It is invisible until she is under the lights of a party, where her skin begins to glow like the night sky. Clementine’s wardrobe varies widely and includes everything from sparkly tanktops to fur jackets to oversized men’s sweaters. While at school she keeps to her Ravenclaw uniform but will often abandon the shirt and tie underneath in favor of something a little more unique. Like many other Lovegoods, Clementine has an affection for strange and overstated jewelry, much of which is openly questioned by her peers.



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PERSONALITY
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TRAITS:
[+]
OO1. Empathetic
OO2. Imaginative
OO3. Playful
OO4. Youthful
OO5. Tolerant
OO6. Earnest
OO7. Insightful
OO8. Optimistic
OO9. Creative
O1O. Amiable

[=]
OO1.
OO2. Unaggressive
OO3. Mystical
OO4. Placid
OO5. Sentimental
OO6. Absentminded
OO7. Emotional
OO8. Spiritual
OO9. Preoccupied
O1O. Undemanding

[-]
OO1. Careless
OO2. Transparent
OO3. Impulsive
OO4. Distractible
OO5. Escapist
OO6. Indulgent
OO7. Over-imaginative
OO8. Passive
OO9. Superstitious
O1O. Undisciplined

LIKES & DISLIKES:
+ Sunsets
+ Fireflies
+ Incense
+ Constellations
+ Mythology
+ The First Snow
+ Coffee with Cream
+ Silent Films
+ Trains
+ Oversized Sweaters
+ Camping
+ The Countryside

- Seawater
- Spicy Food
- Large Cities
- Being Stuck Indoors
- Muggle Technology
- Pureblood Supremacy
- Contact Sports
- Jocks in General
- Summer Colds
- Heat Waves
- Complainers
- The Future

AMORTENTIA: Old books, lemongrass, tea leaves, wood smoke

STRONGEST AREAS OF MAGIC: Divination, Ancient Runes, Astronomy
WEAKEST AREAS OF MAGIC: Transfiguration, Defense Against the Dark Arts

GOALS:
- Keep track of her star chart for an entire year
- Get more tattoos
- Buy a new telescope
- Graduate Hogwarts School of Witchcraft and Wizardry
- Get married (?)
- Have a family (?)
- Get some cats (?)

HABITS & QUIRKS:
OO1. Believes in nargles and blibbering humdingers.
OO2. Compulsively checks her horoscope every week.
OO3. Keeps a dream journal.
OO4. Although an introvert, Clementine finds great enjoyment in the company of her friends and the parties they frequently visit. While she needs time to unwind and recharge after big events that doesn’t keep her from having the time of her life while there.
OO5. Genuinely dislikes muggle electronics but has a cell phone anyway.
OO6. Always writes with a quill and dark blue ink.
OO7. Frequently buys sketchbooks but never finishes them. Clementine is not even close to talented in drawing and the books consist of mostly reminders, star charts, and half-finished doodles.
OO8. Started smoking because she thought it looked pretty.

BOGGART: That after a life of searching, decoding, analyzing, there really isn’t any meaning or order to the universe.

PATRONUS: Despite an overall happiness with her life, Clementine has never been able to produce the patronus charm. It has been speculated that this is likely due to a lack of motivation over a lack of ability.. she has never been in true danger. When produced, Clementine’s patronus will take the form of a loon. Her current favorite memory is of a summer camping trip with her friends. They set up tents by the lake, went skinny dipping, had a roaring campfire, and laid on blankets to watch the stars.

DEMENTOR: Because she grew up in such a bubble, Clementine had little understanding of how squibs are perceived in the wizarding world. Her worst memories are hearing comments about her mother once she reached Hogwarts.

VERITASERUM: Is on the asexual spectrum. It is the one thing that makes her feel genuinely out of place from her promiscuous friends so she’s never brought it up.

MIRROR OF ERISED: To be calm, happy, and spiritually fulfilled. She doesn’t need, or want, anything else.

TEMPERMENT: Phlegmatic

The phlegmatic temperament is fundamentally relaxed and quiet, ranging from warmly attentive to lazily sluggish. Phlegmatics tend to be content with themselves and are kind. They are accepting and affectionate. They may be receptive and shy and often prefer stability to uncertainty and change. They are consistent, relaxed, calm, rational, curious, and observant, qualities that make them good administrators. They can also be passive-aggressive.


SOUL TYPE: Artisan / Scholar

You are an Artisan. You are a creative, expressive person who brings beauty into the world. You have a strong sense of personal style and your clothes and home reflect your own unique personality. You are good with your hands and can make and fix things even without special training. Your imagination is vivid and gives you the power to make your dreams come true, if you do not become distracted. You dislike being boxed in by routine and need lots of space to express yourself and sometimes to reinvent yourself. You prefer one-to-one relationships or small groups, but in the right mood can become the star turn for an audience.


You are a Scholar. You have an excellent mind, full of information like a well stocked library, and you enjoy developing and playing with ideas. Your curiosity drives you to seek truth, whether watching a crime drama, tracing your family tree or exploring a philosophy. You are good at explaining and interpreting and would make a good teacher. You prefer to connect mind-to-mind when you first meet people and are sometimes uncomfortable with intense emotions. Your objectivity and capacity for seeing both sides of an argument make you a good mediator. Your work needs to have an element of mental stimulation, preferably combined with a chance to use your natural research skills.


ENNEAGRAM PERSONALITY TYPE: The Helper (Type 2), The Generalist (Type 7)

BRIGGS-MEYERS PERSONALITY TYPE: INFP

As an INFP, your primary mode of living is focused internally, where you deal with things according to how you feel about them, or how they fit into your personal value system. Your secondary mode is external, where you take things in primarily via your intuition.

INFPs, more than other iNtuitive Feeling types, are focused on making the world a better place for people. Their primary goal is to find out their meaning in life. What is their purpose? How can they best serve humanity in their lives? They are idealists and perfectionists, who drive themselves hard in their quest for achieving the goals they have identified for themselves.

INFPs are highly intuitive about people. They rely heavily on their intuitions to guide them, and use their discoveries to constantly search for value in life. They are on a continuous mission to find the truth and meaning underlying things. Every encounter and every piece of knowledge gained gets sifted through the INFP's value system, and is evaluated to see if it has any potential to help the INFP define or refine their own path in life. The goal at the end of the path is always the same – the INFP is driven to help people and make the world a better place.

Generally thoughtful and considerate, INFPs are good listeners and put people at ease. Although they may be reserved in expressing emotion, they have a very deep well of caring and are genuinely interested in understanding people. This sincerity is sensed by others, making the INFP a valued friend and confidante. An INFP can be quite warm with people he or she knows well.

INFPs do not like conflict, and go to great lengths to avoid it. If they must face it, they will always approach it from the perspective of their feelings. In conflict situations, INFPs place little importance on who is right and who is wrong. They focus on the way that the conflict makes them feel, and indeed don't really care whether or not they're right. They don't want to feel badly. This trait sometimes makes them appear irrational and illogical in conflict situations. On the other hand, INFPs make very good mediators, and are typically good at solving other people's conflicts, because they intuitively understand people's perspectives and feelings, and genuinely want to help them.

INFPs are flexible and laid-back, until one of their values is violated. In the face of their value system being threatened, INFPs can become aggressive defenders, fighting passionately for their cause. When an INFP has adopted a project or job which they're interested in, it usually becomes a "cause" for them. Although they are not detail-oriented individuals, they will cover every possible detail with determination and vigor when working for their "cause".

When it comes to the mundane details of life maintenance, INFPs are typically completely unaware of such things. They might go for long periods without noticing a stain on the carpet, but carefully and meticulously brush a speck of dust off of their project booklet.

INFPs do not like to deal with hard facts and logic. Their focus on their feelings and the Human Condition makes it difficult for them to deal with impersonal judgment. They don't understand or believe in the validity of impersonal judgment, which makes them naturally rather ineffective at using it. Most INFPs will avoid impersonal analysis, although some have developed this ability and are able to be quite logical. Under stress, it's not uncommon for INFPs to mis-use hard logic in the heat of anger, throwing out fact after (often inaccurate) fact in an emotional outburst.

INFPs have very high standards and are perfectionists. Consequently, they are usually hard on themselves, and don't give themselves enough credit. INFPs may have problems working on a project in a group, because their standards are likely to be higher than other members' of the group. In group situations, they may have a "control" problem. The INFP needs to work on balancing their high ideals with the requirements of every day living. Without resolving this conflict, they will never be happy with themselves, and they may become confused and paralyzed about what to do with their lives.

INFPs are usually talented writers. They may be awkard and uncomfortable with expressing themselves verbally, but have a wonderful ability to define and express what they're feeling on paper. INFPs also appear frequently in social service professions, such as counselling or teaching. They are at their best in situations where they're working towards the public good, and in which they don't need to use hard logic.

INFPs who function in their well-developed sides can accomplish great and wonderful things, which they will rarely give themselves credit for. Some of the great, humanistic catalysts in the world have been INFPs.




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FAMILY & POSSESSIONS
------------------------------------------------------------

FATHER: Cyrus Lovegood | Pure or Halfblood | Wand Core Collector

MOTHER: Eleanora Lovegood | Squib | Psychology Professor

SIBLING/S: None

OTHER:
Phobos Lovegood | Grandfather
Callidora Lovegood | Grandmother  
Xenophilius Lovegood | Great Uncle
Pandora Lovegood | Great Aunt
Luna Scamander (nee Lovegood) | First Cousin Once Removed
Rolf Scamander | First Cousin Once Removed (by marriage)
Lorcan Scamander | Second Cousin
Lysander Scamander | Second Cousin

BLOOD STATUS: Half-Blood (assumed Pureblood by some)

SPECIES: Human

SOCIAL STATUS: Middle Class

PET/S: An Eagle Owl named Pythia (after the Oracle of Delphi)

OTHER POSSESSIONS: TBA

HOME: Jasmine Cottage
Front, Back, Living Room, Dining Room, Kitchen, Bathroom, Parent’s Bedroom, Clementine’s Bedroom, Guest Room, View, Back Yard



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CHARACTER HISTORY
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EARLY YEARS: If you asked Clementine, she would tell you that she grew up in paradise. Cyrus and Eleanora Lovegood raised their daughter in a small cottage in the English countryside. The modest home was surrounded by vegetable gardens, wildflowers, and farm animals that seemed to come and go willy-nilly. From a young age, Cyrus would disappear on trips, sometimes gone for a month or more at a time as he followed wild leads for the whereabouts of chimera scales and hippogriff feathers. While he was gone Eleanora and Clementine would spend endless hours together, never tiring of baking cookies or reading stories. Though perfectly content as a duo, the real excitement came when her father returned with gifts of colorful fabrics, exotic spices, and tales just as exciting as those she read about in books.

The Lovegood home was located quite a ways out from any town center. Growing up, Clementine’s nearest neighbors (besides the old church next door and it’s crumbly caretaker) were several fields away. This resulted in very little outside influence on the small girl and consequently she grew with little knowledge of the world’s sorrows. There was nothing else to be than kind. The rule of isolation did have a few exceptions. Cyrus and Luna were almost the only family the cousins had to each other and the Scamander’s both visited and were visited by the Lovegoods. Luna’s connection to the Potter’s and Weasley’s from school days brought Clementine together with other children her age, though they would not truly bond until much older.

Clementine was nine when she started to make strange things happen. It shocked everyone – especially Eleanora – who assumed that she had received her magical genes maternally. One day it was like a switch was flipped and the heartbreakingly normal girl began to grow rainbow flowers, make un-erasable doodles on desks, and, most importantly, predict things with an unparalleled accuracy. Less than six months later, Clementine received a letter inviting her to attend Hogwarts School of Witchcraft and Wizardry that fall.

HOGWARTS YEARS: The separation of Clementine from Jasmine Cottage was not as traumatic as one might have expected. Cyrus and Eleanora projected only excitement and joy as they guided their daughter through the processes of purchasing her school supplies and getting ready to leave. There were tears all around at the platform but as Clementine waved goodbye through the smoke, she found that, more than her sadness, she was ready to begin seeing all of the amazing things she had read about for so long.

Although she sat in a full compartment, no steadfast friends were made on the train. None were made on the boats either. Or standing in line for the sorting hat. For all of the good that being an only child did for her in disposition, it had done a fair bit of harm in her ability for social interaction. Clementine had a tendency to either speak too much, rambling on about ideal lilac growing conditions and blibbering humdingers, or be so preoccupied that she didn’t speak at all.

Clementine was sorted into Ravenclaw after only about five seconds of deliberation. More than anything, Clementine was interested. She wanted to read, explore, learn. Hogwarts was where she would try new things and where she hoped she would make stories of her own to take back home to her father. Over the next weeks and months it became evident that the Sorting Hat had made the right decision for her. Ravenclaw wasn’t just home to the brainy – the weirdos, freaks, and imaginative came here too. While Clementine felt an affinity for her house, that did not necessarily translate into a wide circle of friends. For her first few years at Hogwarts she was more or less alone. Eternally lost in thought, this never bothered her.

Third year proved to be exciting for one simple reason – electives. Among others, Clementine signed up for Astronomy, Divination, and Ancient Runes, the three classes that she would continuously excel at throughout school. In was in the dusty divination classroom that Clementine explored her interest in the mystical, spending extra hours tucked away in the library to explore more about legend, myth, and spirituality. Luckily, the tea she drank while reading could be used immediately afterward as leaves to read. It was also about this time that Clementine began to grow closer to Molly Weasley, one of the girls who had always been at the large family gatherings. The introduction of these two factors would set her path for her later Hogwarts years.

Clementine kept star charts, tracked her horoscope, did analysis on her dreams. It all fell in line with puberty and the typical teenage need for acceptance and understanding. Clementine became friendlier with those in her favorite classes, gained social skills, and then became friendlier with all. She remained imaginative to the point of absentmindedness but was now interested enough in the human condition that she could focus on others long enough to carry a conversation. In fifth year, Clementine bet Nora Graham that Hufflepuff would win over Slytherin in a match because Pluto was in the 12th house. When she won, she was invited to a hang-out, introducing her to Ducky Baker and their friends. Clementine was not indoctrinated into the group until later, but from that point on she began to see them more and more.

O.W.L. Results:
Ancient Runes – O
Astronomy - O
Care of Magical Creatures - E
Charms - O
Defense Against the Dark Arts – E
Divination - O
Herbology - E
History of Magic - O
Potions – E
Transfiguration – A

In some respects, Clementine’s sixth year was her best. She suddenly had a solid group of people to support her and despite the career counselor’s protests she was allowed to drop some of her least favorite courses. Her only regret in life so far is that she hasn’t been able to travel nearly as far or see nearly as much as she once dreamed of. Instead, Clementine focuses on the home and the heart, too overwhelmed trying to understand the complex lives of the people around her to look beyond the walls of Hogwarts.


ADULTHOOD:

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OUT OF CHARACTER
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ALSO KNOWN AS: Emily

RP EXPERIENCE: Guys I’ve been here like seven years. It’s getting ridiculous at this point.

HOW YOU FOUND US: Like I said, it’s been seven years.

MAIN CHARACTER: Robin Ivanov

CHARACTER PURPOSE: One small step towards balancing my student/graduate ratio. Plus I love her.

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Re: LOVEGOOD, Clementine Acacia

on Sat Jul 11, 2015 2:35 am
I like her. There's something colorful and visual about her that I think should be fun to see what you do with as you work with her on the boards.  

Anyway, accepted and sorted to Ravenclaw

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